Introduction

  • A language is regular if and only if it can be accepted by a finite automaton.
  • Finite Automata (FA) is the simplest computational model/abstract machine in the Theory of Computation (TOC).
  • Finite Automata form TOC’s base, and are extended by Pushdown Automata (for context-free languages) and Turing Machines.

Definition

  • A Finite Automaton (FA) is a mathematical model of computation with finite states and is used to recognize regular languages or patterns.
  • Finite Automata are state machines that process strings symbol by symbol, changing states according to defined rules.
  • A Finite Automaton is defined as a 5-tuple:
FA=(Q,Σ,δ,q0,F)
where
Q = Finite set of states
Σ (Sigma) = Input alphabets/symbols
δ (delta) = Transition function
q₀ = Initial (start) state
F = Set of final (accepting) states
The details of tuples are –
States (Q)
        • This tuple represents the current situation of the automaton.
        • It is finite in number
        • For example, Q = {q0, q1, q2, q3}
Input Alphabet (Σ)
        • This tuple represents the set of symbols the automaton can read.
        • For example, Σ = {a, b,c}
Transition Function (δ)
        • This tuple defines how the automaton moves from one state to another.
        • For example, δ(q0, a) = q1
Start State (q₀)
        • This tuple represents the state where computation begins.
        • For example, q₀ = q0
Final States (F)
        • It is accepting states.
        • If input ends in one of these states, the string is accepted.
        • For example, F = {q2}

Characteristics of Finite Automata

  • An FA consists of a finite number of states, transitions between states based on input symbols, a start state, and one or more (final) accepting states. If the automaton ends in an accepting state after reading the entire input, the string is accepted; otherwise, it is rejected. It processes input strings symbol by symbol.
  • Regular languages are accepted by finite automata.
  • Finite Automata are simple machines with no memory except the current state.
  • The purpose of FA is to check whether a given string belongs to a regular language.
  • Finite Automata provide the theoretical foundation for pattern recognition and regular language processing.

Representation of Finite Automata

Finite automata can be represented in the form of –
  • State Transition Diagram
  • Transition Table
  • Formal Definition

Types of Finite Automata

There are two types of Finite Automata –

  • Deterministic Finite Automaton (DFA)
    • A DFA is an FA where
      • Exactly one transition exists for each state and input symbol.
      • No ε-moves allowed.
    • Properties
      • One path for each input
      • Easier to implement in compilers.
      • Fast execution
      • For example: δ(q0, a) = q1
  • Non-Deterministic Finite Automaton (NFA)
    • An NFA is an FA where

      • For a state and input symbol, there may be multiple transitions or even ε‑transitions (without consuming input).
      • ε-transitions are allowed
    • Properties
      • More flexible
      • Easier to design
      • Can be converted to DFA
      • Example:
δ(q0, a) = {q1, q2}
δ(q1, ε) = q2

Use/Applications of Finite Automata

The concept of Finite Automata is used in:-

  • Foundation of Compiler Design (Lexical Analysis)
  • To model and recognize regular languages
  • Regular Expression matching
  • Pattern matching in Editors and Search tools in Text Processing.
  • The modeling of a sequential logic circuit
  • Network Protocol Design and Verification
  • Vending machines, Elevators
  • Input Validation
  • Simple decision-making models for AI.

Limitations of Finite Automata

The concept of Finite Automata can not be used in:-

  • Nested structures
  • They cannot handle languages requiring memory of arbitrary length (e.g., balanced parentheses).
  • Memory-based languages
  • Cannot recognize non-regular languages

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