Introduction to Graphics in C

  • In traditional C programming, graphics programming is commonly performed using the graphics.h header file that contains several graphics functions.

Definition of Graphics in C

  • Graphics in C refers to the use of libraries or APIs of the C programming language to create and manipulate graphical applications or objects such as lines, circles, rectangles, colors, text, and images on the computer screen.
  • Graphics in C is a technique of using C programs to draw and manipulate graphical objects on the screen using graphics functions.

Features of Graphics in C

  • In C graphics, the top-left corner of the screen is normally considered:
(0,0)
+———————-→ X
|
|
|
|
Y
  • In this, the X-coordinate increases from left to right, while the Y-coordinate increases from top to bottom.
  • The common graphics functions are –
Functions Description
initgraph() Initializes graphics mode
closegraph() Closes graphics mode
line() Draws a line
circle() Draws a circle
rectangle() Draws a rectangle
ellipse() Draws an ellipse
arc() Draws an arc
putpixel() Places a pixel at a specified position
setcolor() Sets the drawing color
setfillstyle() Sets the filling style and color
floodfill() Fills a closed graphical area
outtextxy() Displays text at a specified position
cleardevice() Clears the graphics screen

Use of Graphics in C

  • The concept of Graphics is useful for developing charts, diagrams, animations, games, graphical simulations, and other visual applications.

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Categories: C

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